Augmentative communication
- Implementation of SAACs.
- Choice of vocabularies.
- Good practices in the use of dynamic communicators.
- Involvement of the environment and creation of community.
- Self-determination and empowerment.
Technology for learning
- Good practices for inclusion.
- Access to reading and writing.
- Universal learning design.
- Multimodal learning.
- Multisensory stimulation.
Technology for everyday life
- Stake.
- Environment control.
- Multisensory stimulation.
- 3d print.
- Video game accessibility.
- Virtual reality.
- Access to art.
